How to change gmod skin

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Notepad++ (You don't need to install it really, but I recommend it, it's a great software to work with, and comes in handy when you are working with tons of VMTs, you can also make VMTs with it instead of VTFEdit) Garry's Mod Prop Porting/Making Prerequisites (It's a RAR archive from my own Google Drive, which has all required files you need to compile your prop to be in-game)Ħ and optional. VTFEdit (This tool is required to for working with VTFs and VMTs files, I linked the Developer Valve Software Site instead because it has many links to choose from)ĥ. (Get it from the GitHub release page linked in the group)Ĥ. Crowbar (This tool is required and it's generally a great tool for when you want to work with Source Engine stuff) Blender Source Tools (These tools/scripts are required for working with everything Source Engine related in Blender)ģ. Blender (You can get it from Steam or the official site, I recommend Steam personally)Ģ. (While I might use different software, such as VTFEdit, pretty sure there is alternatives for it out there, you can get the job done with different stuff as long as the don't stray off the main path with incorrect steps)ġ. To get working on porting props, you are going to need these requirements listed:

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